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Naval action map reality
Naval action map reality






naval action map reality

The Royal Navy’s powerful reinforcements are centered on a pair of new battleships, each with eight 16-inch guns and a dozen 6-inch. But they were driven away from West Africa by superior British forces, and soon most of those show up in their wake.

The rest of the ships are smaller cruisers and destroyers, plus there’s a German airship. It’s a welcome reinforcement, a force built around two battle cruisers and two of the large, fast armored cruisers built just after the Great War. I’m not sure that another Second Great War game (as opposed to an expansion of a historical game) is the best use of our resources The Brazilians get some badly-needed help soon afterwards, as the German West African Squadron rushes across the Atlantic to take refuge with their allies following the fall of Kamerun.ĭesign Note: Originally I’d intended to use these ships (and the British ones listed below) in a stand-alone Gulf of Guinea game, which would have added a new and unusual theater to Second World War at Sea.

naval action map reality

The heart of the book is the story, which continues the action in August 1941, following the British air strike on the Brazilian fleet. They’re in storage and they need to be loved, so they’re going in the book. I’m not sure why we didn’t put it in Tropic of Capricorn, but we didn’t. And there’s a map, the middle map from Cone of Fire, which shows the central Argentine coast. The book comes with 80 new die-cut and silky smooth playing pieces: 60 “long” double-sized ship pieces and 20 merely normal-sized ones. That’s where we pick up the story with Tropical Storm, an expansion book for Tropic of Capricorn. The story wraps up in July 1941, with the Brazilians suffering a major defeat at the hands of Royal Navy biplane torpedo bombers. Though outnumbered, they have easier access to the neutral United States and its shipyards, which are happy to repair battle damage for a price. In Tropic of Capricorn, the Brazilians hold their own at first, but the odds swing against them when a Royal Navy aircraft carrier task force arrives. The game’s organized like most of our more recent offerings, with the scenarios (24 of them – ten operational and fourteen battle scenarios) telling the story of this naval war that never happened. In it, Argentina and Chile side with the Allied Powers (Britain, France, Italy, Russia) against Brazil, which is aligned with the Central Powers (Imperial Germany and Austria). Tropic of Capricorn is part of the Second Great War alternative history setting. And so I designed a new game to use them, Second Great War at Sea: Tropic of Capricorn. As the wise King Moonracer once said, “A toy is never happy until it is loved by a child.” Staring at a stack of leftover maps from our old Cone of Fire game, I decided they needed to be loved and not recycled.








Naval action map reality