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LogicBots is a puzzle game where robots are used to complete the various levels. Sometimes the LogicBots will be controlled by the player and other times they will work independently to complete the puzzles. Summary: Design, build and wire up your own unique robot to complete challenging logic puzzles. Design, build and wire up your own unique robot to complete challenging logic puzzles. LogicBots is a puzzle game where robots are used to complete the various levels. No user score yet Awaiting 3 more ratings. The caveat is that you must know some information about where the exit is located, and your guesses should favor that direction, all other things being equal.īut algorithms are cool too. Design, build and wire up your own unique robot to complete challenging logic puzzles. When you reach a decision point in a maze, with paths branching in multiple directions, your first guess on the best path is statistically more likely to be correct. Whether you are looking at a maze on a piece of paper or are physically inside of one, using your complete faculties to solve a maze is more rewarding than following an inflexible rule.Īnd it’s usually more efficient as well. Thinking of it another way… the Right-Hand Rule is boring if you are solving a maze for fun. But it can get monotonous, especially if no attention has been paid to décor in the architecture. It’s all fine and well to stoically trudge through the maze with your hand never lifting from the right wall. He just stopped in the middle and died of lost hope. #4 - Maze with Identity Distortion Effect If you’re going to use it, then start using it at the entrance, and don’t stop until you reach the exit. So the lesson here is to be all-or-nothing with the Right-Hand Rule. If you attach yourself to a wall that belongs to an “island”, you will end up going in circles. But then you lose your confidence and decide to use the Right-Hand Rule while in the middle of the maze. Suppose you start this island-containing maze without following the Right-Hand Rule. A maze can have “islands” like in the example above, where some of the walls are not connected with the rest of the maze walls. There’s an interesting variation of this problem that doesn’t require the exit to be in the middle. Try out the maze above, following either the left or right wall, and you’ll see yourself return to the start, making no progress whatsoever! This is probably the most legitimate and straightforward of my Right-Hand Rule breakers. If you begin at the outside of a maze, and the exit is in the middle, it’s quite possible to scrupulously follow the right wall and return to the entrance without arriving at the exit. The game is now in the top 100 and currently sitting at 96th place. First I would like to thank everyone that has voted for LogicBots on Greenlight. In both of the new levels your LogicBot must navigate a corridor while avoiding obstacles. Yes, it is perfectly valid to have an exit in the middle of maze. The game now has two new levels in the first level set which replace the more difficult maze levels.
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